A cartoon icon of Jasper's head

Jasper's portfolio


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Your local trans-queer digital creative!

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3d Modeling

For years, I focused only on 2D art and never gave much thought to the world of 3D. But once I was introduced to it, I was hooked. Whether I’m sculpting or building a model piece by piece, I enjoy the challenge and find the process incredibly rewarding. Below, you’ll find full projects that include initial sketches, fully rendered models, and some sculptures I'm especially proud of.



Full Projects

Here, you will find fully finished projects that were developed from start to finish. These models took more time and planning. Whether they were created for a client, academic assignment, or personal exploration, each one was thoughtfully designed and more fully realized.


Fashion Bots

A project based on the silly idea:
What if robots were all that remained, and they used old human fashion, specifically early 2000s alternative styles, as a way to express themselves?

LiannaLilac's Model

A VR-compatible 3D model created for the V-tuber and Twitch streamer LiannaLilac. It’s based on their original design and current model but with improvements to the look and feel.



3D Sculpts

I've loved working with clay since I was a kid and the moment I discovered digital sculpting and modeling, that same passion came rushing back. From detailed character sculpts to quirky creatures with no rhyme or reason, this collection showcases some of my favorite creations, each brought to life one polygon at a time...(more coming soon)



2d artwork

Here I dive into illustration, character design, and concept art with lots of color and personality. I love creating visuals that tell stories and bring ideas to life. Whether it’s quick sketches or polished pieces, it’s all about fun and creativity.



Portraits

Being able to capture a moment in time or someone experiencing something is a privilege I feel lucky to have as an artist and it's why I often enjoy creating portraits. Whether stylized or realistic, portraits offer a great opportunity to explore color, lighting, and emotion. Here, you’ll find several self-portraits, a few family members, and even some fictional characters.


Drawing of a person in clown makeup with a filer over it

CLowning Around

Based on a photo of me in clown makeup, my most recent self-portrait is another medium I love exploring. After years of being too busy for playful makeup looks, this was my first chance in a long time to really have some fun with it.


Drawing of a face with black eyes and tears

Eyes

An older self-portrait I did a while back, before I began transitioning. It was a reflection of how I felt about myself and my identity at the time.


Drawing of a man and woman smiling together in a colorful city

Anniversary In The city

To celebrate my father and stepmother’s anniversary, I created this digital painting as a gift. It was inspired by a photo of them taken during their anniversary trip to New York.


Drawing of a green haired, pink eyed girl with a choker

Pretty Lilac

A style study focusing on Lianna Lilac’s character design, specifically their model, Lilac.


Drawing of a middle age woman smiling in the doorway of a camper

Summer sun

For Mother’s Day 2025, I wanted to create a drawing of my mom. This digital painting was inspired by a photo of her camping at one of her favorite festivals.


Drawing of a green haired white person sticking out their tounge

Bleh!

A quick self-portrait from a selfie I took. I did a quick digital painting and used the original photo as the background to tie it all together.



Character & Creature Design

Character design is one of my favorite parts of the creative process. There's something really fun about building a person from the ground up, figuring out who they are, what they've been through, and how all of that shows up in the way they look. Whether it's for a story I'm working on or just a random idea that popped into my head, I enjoy experimenting with different styles, shapes, and personalities. Below, you'll see a mix of original character designs.


Al Hardra Project

This group project was all about bringing the mysterious, misty lands of Al Hardra to life. Based on an assigned brief, we explored concept art and design to build out the world.

Which is witch

"Which is Witch?" is a prospective comic project I revisit occasionally. Surrounding a transgender witch and his not-so-imaginary friends.

Killer Fashion

My original characters are serving looks... and maybe a little danger. Fashion meets fantasy in this fun, slightly deadly design project featuring original characters and designs.

BEan

After years of not having my own online persona, I decided to create one! Based on personal interests and my gamer tag.



Just For fun

The best part about being an artist is being able to create whatever you'd like. These pieces are just that. Here, you'll find a mix of random one-offs, sketches, studies, and spontaneous doodles that I am proud to show off.(more coming soon)


Drawing of a bunny fursona with some dog features

Vee the Bun

A simple fursona design I put together for a friend, just mixing some of her favorite animals and interests into one character.



Meet The artist


My name is Jasper, and I am your local queer and transgender artist specializing in character design, 3D modeling, and digital illustration. Art has always been a core part of my identity, not just as a creative outlet but as a way of surviving and making sense of the world around me. I grew up in an environment that was not accepting of my gender identity or queerness, and from an early age, drawing became my safe space. I have been known as "the artist" in my family for as long as I

Image of a person with round glasses, green hair, and piercings smiling with the sun hitting their face.

can remember. I was constantly sketching, making up stories, and was always trapped in my own little world. I started drawing traditionally at a young age and transitioned into digital art around age eleven. My first experience with digital media began with MS Paint, and from there, I gradually taught myself new digital and traditional tools and programs. As my skills grew, so did my passion for creating complex characters and immersive worlds that reflect a wide range of identities, emotions, and experiences.I have just recently completed by degree in

Emerging Media and Digital Design, alongside a certificate in Game Design and another in Marketing and E-Commerce, having finsihed it all in just about three years. During this time, I have also worked two jobs to support myself financially, which has taught me discipline, resilience, and the value of hard work. As well as the value of finding time to step back, breathe, and create freely because if you don't... you'll burn out. Balancing education, employment, and creative practice has been far from easy, but it has shaped me into a determined and adaptable artist with a deep commitment to my craft.My work is rooted in storytelling, representation, and exploring the world through different lenses and mediums. I am especially passionate about creating characters and stories that center queer and trans experiences stories that reflect both the reality I have lived and the future I want to help build. Whether I am developing a game concept, designing a new character, or creating a personal piece, my goal is always to connect with my art in one way or another and, hopefully, connect with others.Looking forward, I plan to continue pushing my boundaries and knowledge of digital art and collaborate with others. And, maybe I might just be able to help make something that'll leave a real mark on others.


My Experience


Art has always been a big part of who I am and how I express myself. From my personal style to my creative work, I’ve always felt a strong need to create and grow. Because of that, I’ve spent years working with art both personally and professionally.I’ve taken on a wide range of commissions over the years, from character design and development for clients to creating original pieces using existing characters and assets. Most of my background is in 2D illustration and character design, which I’ve been doing for several years and still genuinely love.More recently, I’ve been expanding into 3D work. I was introduced to 3D design about three years ago while attending university, and it quickly became something I wanted to take more seriously. Since then, I’ve continued building my skills through classes, outside courses, and a lot of hands-on practice. I work primarily in Blender, with some experience in Unreal Engine and Cinema 4D, and I’m always looking for ways to improve.Even though I’m still growing in 3D, I’ve already had the chance to work on 3D commissions, including creating a fully riggable VTuber avatar from scratch. Experiences like that have really pushed me to learn faster and think more critically about my work.When it comes to tools, I’m comfortable using the Adobe Creative Suite, Blender, Krita, and Figma.At the end of the day, I’m someone who genuinely enjoys learning, creating, and figuring things out as I go. I care about the work I make, I’m open to feedback, and I’m always excited to keep growing both as an artist and as a designer.



Fashion Bots

A project based on the silly idea:
What if robots were all that remained, and they used old human fashion, specifically early 2000s alternative styles, as a way to express themselves?
From there, it turned into a fun, style-focused exploration of post-human identity, nostalgia, and self-expression. I designed original characters (robots, of course) in outfits designed after specific Y2K alt aesthetics. It was part fashion design and part character development.
The styles I chose to replicate through these bots are McBling, Cybergoth, and Classic 2000s Scene.
I chose these styles because, growing up, they were fashion that caught my eye. I have always been drawn to expressive, over-the-top fashion. These bots further explored that love, allowing me to dig into these subcultures and models along the way.

Images of three drawn robots, each reflecting a early 2000's alt fashion.

Fashionbots Concept Art

Images of a robot in y2k mcbling fashion

McBling Bot

Images of a robot in y2k mcbling fashion

McBling Bot Close

Images of a robot in y2k mcbling fashion on an abandoned street

McBling on the Street

Images of a robot in blues and purples in scene fashion.

Scene Bot

Images of a robot in blues and purples in scene fashion.

Scene Bot Close

Images of a robot in blues and purples in scene fashion on a abandoned street

Scene on the Street

Images of a robot in greens and black in cybergoth fashion

Cybergoth Bot

Images of a robot in greens and black in cybergoth fashion

Cybergoth Bot Close

Images of a robot in greens and black in cybergoth fashion

Goth on the Street

Images of a the three bots lined up on an abandoned street

Bots on a Walk



Lianna Lilac's Vr Model

For this project, I designed and built a fully functional 3D avatar for use in virtual reality platforms like VRChat, Second Life, and Rec Room. The avatar was created specifically for virtual streaming (V-tubing) and is fully rigged, animated, and optimized for real-time performance in immersive environments.
I developed the character from the ground up, starting with concept art and moving through 3D modeling, texturing, rigging, and implementation. The final design was inspired by my previous 2D and 3D work for LiannaLilac, with a simplified but expressive style that allows for fluid movement and clear personality within VR spaces.
This project heavily challenged my technical skills and creative design. However, I am happy to have created a fully completed VR model that is ready for live interaction in virtual worlds in a short timeframe.

3D render of the front of LiannaLilac's VR model.

Front

3D render of the back of LiannaLilac's VR model.

Back

3D render of LiannaLilac's VR model in a pose with a hand over their heart

Heartfelt

3D render of LiannaLilac's VR model sitting on a stool

Sitting


Shape keys

3D render of the front of LiannaLilac's VR model making different mouth shapes

"Oh"

"Ah"

"Ch"

3D render of the front of LiannaLilac's VR model with a resting face

Resting Face

3D render of the front of LiannaLilac's VR model with a happy face

Happy

3D render of the front of LiannaLilac's VR model with a scared expression

Scared

3D render of the front of LiannaLilac's VR model blinking happily

Happy Blink

3D render of the front of LiannaLilac's VR model with a embarrassed or shocked expression

Surprise / Embarrassment

3D render of the front of LiannaLilac's VR model with an angry expression

Angry

3D render of the front of LiannaLilac's VR model with a sad expression

Disgusted

3D render of the front of LiannaLilac's VR model with a sad expression

Sad

3D render of the front of LiannaLilac's VR model with a dizzy expression

Dizzy

3D render of the front of LiannaLilac's VR model with a silly expression

Silly

3D render of the front of LiannaLilac's VR model with a kissy expression

Kissy Face



Al hardra project

This collaborative academic project focused on bringing the misty, mysterious realm of Al Hardra to life. Working from an assigned design brief, our class developed the original world through concept art, storytelling, and visual design. Throughout this project, I focused on creating the people and creatures you may find in this world.
This project was great for working on collaborating to create a cohesive visual language with a larger group to make Al Hardra feel rich and immersive.
This project really pushed my skills in worldbuilding, character ideation, and creating designs that feel like they belong to the same universe. Below are my two fully rendered concept pieces created for the project.

Images of a strange aquatic mistbeast

Mistbeast Concept Art

Drawings of a magi man in colorful robes

Magi Concept Art



Which is witch?

"Which is Witch?" is a personal prospective comic project I revisit from time to time. It follows a transgender witch and his not-so-imaginary friends as they navigate identity, magic, and the ever-blurring between fantasy and reality.The story plays with themes of transformation, belonging, and chosen family, told through a mix of strange demons, hidden magic, and a world that's far from accepting. It's a work in progress, but one that's close to my heart and constantly evolving despite its current resting spot: the back burner.

Drawings of a man

Brair Miller Concept Art

Drawings of a curvy woman
Drawings of a curvy purple demon woman

Zoie Devine Concept Art

Images of a man in a fancy suit

Zeven Concept Art



Killer Fashion

My original characters are serving looks… and maybe a little danger. This zine-based project focused on fashion design with a little bit of character development, imagining what style looks like in a world that's a little strange, a little dark, and entirely my own.
Each design is tailored (pun intended) to the character's personality. This one was all about having fun with style and character-building, all while keeping things just a little deadly.
The characters in this project have been ones I have developed over time, often revisiting them to revamp or redesign them entirely. Each has its own backstories that fit into a somewhat shared world. However, they all do have one thing in common: their bloodthirsty tendencies.

Images of a tall pale man in a black dress with a spear

Jun, the Cult Leader

Images of freckled elven-looking man with gold eyes and jewelry in a black dress holding a gold dagger

Liam, the Assassin in the Shadows

Images of a four eyed black woman with pink braids kneeling down and pointing a gun at viewer

Naomi, the Boss

Images of a clown man in a colorful pattern covered suit holding a blood stained axe

Miles, the Killer Clown

Images of a ginger man in a pink sparkly flapper dress holding a revolver

Elliot, A God's Child



Bean

For a long time, I didn’t have an online persona that felt like mine. I used different usernames across platforms, never really sticking to one identity. Eventually, I decided I wanted something more consistent and personal that reflected me. That’s when I leaned into a name I’ve used for years: Bean.The name comes from a nickname my siblings gave me when I was younger. I’ve always found a way to sneak it into my usernames, whether I was playing games or just signing up for things online. It was kind of an inside joke at first, but over time, it became a tag I felt connected to.
Once I realized how often I was using it, I thought, why not actually build something around it?
So, I started shaping Bean into more of a persona, something that could represent me across different platforms and projects I posted online. It is playful, familiar, and personal, and it helps tie all my online work together in a way that is fun and genuine.

An image of an original jester-like character from front and back

Bean Reference Sheet